A mid-sized studio in Europe wanted to expand live ops for multiple mobile titles. But their bottlenecks were clear:
Local hiring took too long.
Freelance contractors lacked reliability.
Past outsourcing lacked transparency, leading to missed KPIs.
A mid-sized studio in Europe wanted to expand live ops for multiple mobile titles. But their bottlenecks were clear:
Local hiring took too long.
Freelance contractors lacked reliability.
Past outsourcing lacked transparency, leading to missed KPIs.
For years, global game studios and publishers relied on outdated outsourcing models. Talent was treated as transactional — hire, deploy, and hope for the best. This meant:
Lengthy hiring cycles that killed momentum.
Disjointed processes between vendors, HR, and production teams.
A lack of long...
Every outsourcing engagement felt different:
Different vendors, different standards.
Unclear ownership of onboarding or deployment.
Inconsistent delivery that slowed production.
Studios couldn’t rely on outsourcing as a long-term strategy.
For decades, the Philippines was known for outsourcing labor — not outsourcing innovation. Studios saw it as a source of volume, but not systems.
ExodiaUNO’s Free Pre-Onboarding reframed the narrative:
Transparent vetting and compliance.
Streamlined access to top candidates.
A no-risk way to en...
Outsourcing was often stressful for global studios and enterprises:
Candidates weren’t fully vetted until after contracts were signed.
Compliance requirements were left to chance, risking delays or fines.
Producers and HR teams had no real visibility into performance.
The process felt like l...
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