"Exodia Uno allowed us to launch a gamified campaign in just 4 weeks — with zero hiring headaches and flawless execution."
— Creative Director, Global Advertising Agency
Before Exodia Uno: A Bold Idea on a Tight Clock
The agency had secured a flagship client campaign: a gamified, interactive experience designed to boost brand engagement during a global product launch. But with just one month to deliver,
they faced:
they faced:
- A shortage of in-house developers, artists, and UI/UX talent with gamification expertise.
- Risk of delays from traditional hiring cycles.
- Pressure to deliver high creative quality across multiple regions without overloading the core team.

